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Victoria 4.3 beta5/1/2023 ![]() ![]() That's not really correct - since the V4 mesh is used at its final esolution some of the extra is needed to smooth out those morphs, which on Genesises can be left to the SubD to smooth. So DAZ upgrading the rigging of V4 is not very likely as V4++ would compete (rather well, IMO) with the Genesis series and risk losing character/morph sales to third parties. ![]() This is better for DAZ sales of detailed morphs for their characters. The lower poly count of the Genesis series means making detailed mesh morphs is more difficult at best and impossible for some morphs, unless you are a DAZ PA, when you have access to DAZ propriety HD technology which enables making HD detailed morphs. The Genesis range seem to have less and less polygons on each successive generation the characters rely on subdivision on the fly within DAZ Studio to achieve their high quality mesh appearence. ![]() Not so good for DAZ character/morph sales. V4 was relatively high poly count and therefore amenable to morphing by almost anyone. DAZ has moved to a new paradigm for their characters. ![]()
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